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100 Great Games for Palm OS 2
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Space Trader
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Version.txt
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2000-10-04
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SPACE TRADER VERSION HISTORY
============================
Version 1.0.2 (October 5, 2000)
* You can no longer get to the average price list for an
out-of-range system. In 1.0.1 you could. You could even
warp to an out-of-range system. This could get you an
impossible amount of fuel in your tanks, which could
crash the system later on in the short range chart screen.
Thanks to all of you who helped me finding out the cause
of this annoying and elusive problem.
* Your police record score converges to "clean" faster than
before, if you don't do anything special, especially
when you're a criminal. Your score won't rise above
"dubious" in this way, however. So, even if you're keeping
quiet, the police won't trust you when you were a criminal,
until you undertake some positive action.
* When you get arrested, you are convicted according to your
police record. A criminal therefore gets off a lot easier
than a villain. If you can pay the fine with your credits,
you don't lose your ship. Mercenaries, however, will leave
and any insurance will also be lost. During your time
in prison, if you have debts, you will pay the interest and
if needed, your debt will increase during that time.
* If tribbles eat narcotics, they eat at most three bays of
them, and their furs are left behind.
* You can now use the physical scroll buttons to scroll
through the systems within range in the average price list
and the target system screens.
* Added "Crook" to police records. A crook will be attacked
by the police, but will be dealt with faily easily when
arrested. The other levels have been moved a bit.
* You can now also see information on ships which aren't for
sale at a space station.
Version 1.0.1 (October 1, 2000)
* The black and white version of the end-game picture
was corrupted on earlier versions of the Palm OS.
This proved to be due to the picture compression.
I turned compression for the black and white pictures
off, which solved the problem.
* If you would specify a loan amount, you were limited to
four digits. This has been fixed. Paying back was even
worse: you could enter five digits, but the game could
crash if you did.
* Shortcut buttons have been added to most screens to go
immediately to Buy Cargo, Sell Cargo, the Ship Yard or the
Short Range Chart.
* On the average price list screen, it is now possible to
toggle between absolute prices and price differences.
* On both the average price list screen and the target system
screen, you can now scroll through the systems within range.
* On the short range chart, the last system you have
consulted is marked with a cross.
* Tapping a system on the short range chart will load either
the average price list screen or the target system screen,
depending on which of these two screens was loaded last.
* Tribbles can now bring even greater profits. Also, selling
a tribble infested ship will get rid of the tribbles, but
your ship won't be worth much. If your ship is destroyed,
this will also destroy the tribbles.
* Water now brings slightly higher profits.
* Criminals and villains can surrender to the police. This
will cost you your ship and cargo, and you have to spend
some time in prison. You will live, however. After that
time, your police record will have reverted to dubious.
Psychopaths do not have the option to surrender.
* Attacking a police ship while you are still dubious, or
attacking a trader while you are still clean, will ask
you for confirmation.
* The Options menu now has a shortcut.
* In the Options menu, you can now specify that you want to
leave some cargo bays empty when buying trade goods. This
makes it easier to leave some room for picking up cargo
during flight, especially if you are an avid user of the
Max button.
Version 1.0 (September 25, 2000)
* First release.